Name |
Level |
State |
Rate |
Cast Time |
Delay |
Cancelable |
Target |
Condition |
Value |
Elusive Sleeper@AS_CLOAKING |
1 |
Angry |
2000% |
200s |
5000s |
Yes |
Self |
always |
None
|
Elusive Sleeper@AS_CLOAKING |
1 |
Attack |
2000% |
200s |
5000s |
Yes |
Self |
always |
None
|
Elusive Sleeper@AS_CLOAKING |
1 |
Follow |
2000% |
200s |
5000s |
Yes |
Self |
always |
None
|
Elusive Sleeper@AS_CLOAKING |
1 |
Idle |
100% |
200s |
5000s |
Yes |
Self |
always |
None
|
Elusive Sleeper@AS_CLOAKING |
1 |
Chase |
2000% |
200s |
5000s |
Yes |
Self |
always |
None
|
Elusive Sleeper@NPC_DEFENDER |
1 |
Angry |
500% |
0s |
5000s |
Yes |
Self |
always |
None
|
Elusive Sleeper@NPC_DEFENDER |
1 |
Follow |
500% |
0s |
5000s |
Yes |
Self |
always |
None
|
Elusive Sleeper@NPC_DEFENDER |
1 |
Attack |
500% |
0s |
5000s |
Yes |
Self |
longrangeattacked |
None
|
Elusive Sleeper@NPC_DEFENDER |
1 |
Chase |
500% |
0s |
5000s |
Yes |
Self |
longrangeattacked |
None
|
Elusive Sleeper@NPC_GROUNDATTACK |
2 |
Attack |
500% |
500s |
5000s |
No |
Target |
always |
None
|
Elusive Sleeper@NPC_SLEEPATTACK |
5 |
Angry |
500% |
0s |
5000s |
Yes |
Target |
always |
None
|
Elusive Sleeper@NPC_SLEEPATTACK |
5 |
Attack |
500% |
0s |
5000s |
Yes |
Target |
always |
None
|
Elusive Sleeper@TF_SPRINKLESAND |
1 |
Angry |
500% |
0s |
5000s |
Yes |
Target |
always |
None
|
Elusive Sleeper@TF_SPRINKLESAND |
1 |
Attack |
500% |
0s |
5000s |
Yes |
Target |
always |
None
|